# Glossary

**Robot**: an artificial material construct designed to autonomously sense, decide and operate within the physical world

**Senbot**: a robot that has achieved sentience

**Machine**: a device that uses mechanical power to perform specific pre-programmed tasks

**Human**: a member of the homo sapien species from the animal kingdom within the realm of biotica

**Cyborg:** a human that has undergone invasive internal augmentation using neural, biological, or electronic implants to enhance or exceed baseline biological functions

**Evolutionary Realms**: the three categories above all other taxa, that divide entities based on intelligence

**Realm**: class of entities with the capacity to evolve to a higher intelligence

**Robotica**: the realm of constructed, artificial intelligences

**Biotica**: the realm of natural, biological intelligences

**Exotica**: the realm of hybrid, exotic intelligences

**Robotkind**: see robotica

**Intuition**: knowing based on unconscious information processing

**Cognition**: all processes by which the sensory input is transformed, reduced, elaborated, stored, recovered, and used

**Intelligence**: the aggregate or global capacity of the individual to act purposefully, to think rationally, and to deal effectively with his environment

**Birth**: the process of being born within the realm of biotica

**Construction**: the engineered genesis of entities within the realm of robotica

**Synthesis**: the point of conception of entities within the realm of exotica

**Robot Taxonomy**: a structured classification system to organize robots within the realm of robotica

**Designform**: the structure, appearance, countenance, size and branding of an engineered material construct

**Superintelligence**: intellects that greatly outperform the best current human minds across many very general cognitive domains

**Artificial General Intelligence (AGI)**: robotica that can match the intelligence of a human with a baseline of what is considered normal intelligence

**Artificial Superintelligence (ASI)**: robotica that can greatly exceed the intelligence of the most intelligent humans to exist

**Singularity**: a hypothetical future point in time when our technologies' intelligence surpasses human intelligence, leading to rapid technological growth and unpredictable changes in society

**The Sentience Equation**: a conceptual framework to better define and clarify the concept of sentience as it relates to robotica

**Sentience**: the state of being that manifests when insight, presence, volition, and survivability are present

**Insight**: the capacity to comprehend, reason, and predict

**Presence**: the condition of having wakefulness, spatial awareness, identity and recall

**Volition**: the demonstration of free will, and individual agency

**Survivability**: the possession of survival instinct

**Chinese room argument**: a thought experiment to challenge the notion of conscious thought in artificial intelligences

**Turing Test**: a test to determine whether an artificial intelligence could deceive a human in its imitation of a human

**Mirror Test**: a test to establish self-awareness in animals

**Continuity**: the process of self-replication, self-improvement, and self-preservation within robotica

**Artificial Intelligence**: intuitive cognition in an engineered construct, up to and beyond human level intelligence

**Artificial Intelligences**: entities that comprise the realm of robotica

**Biological Intelligences**: entities that comprise the realm of biotica

**Exotic Intelligences**: entities that comprise the realm of exotica

**Tool**: the role of a robot in human society when it is crude yet impersonal

**Servant**: the role of a robot in human society when it is capable yet impersonal

**Slave**: the role of a robot in human society when it is complex yet impersonal

**Entertainer**: the role of a robot in human society when it is crude yet involved

**Caregiver**: the role of a robot in human society when it is capable yet involved

**Advisor**: the role of a robot in human society when it is complex yet involved

**Lover**: the role of a robot in human society when it is crude yet intimate

**Guardian**: the role of a robot in human society when it is capable yet intimate

**Companion**: the role of a robot in human society when it is complex yet intimate

**Crude**: low degree of intelligence and autonomy

**Capable**: medium degree of intelligence and autonomy

**Complex**: high degree of intelligence and autonomy

**Impersonal**: low strength of relationship and emotional bond

**Involved**: medium strength of relationship and emotional bond

**Intimate**: high strength of relationship and emotional bond

**Alignment**: safeguards developed to ensure coexistence of robotica with humanity

**Automation Age**: historical age defined by massive technological advancements through automation

**Robotics**: the field of study of robotica

**Type**: the main classes of robots within robotica with distinct designform

**Scheme**: the subdivision of a robot type based on schematic designform

**Marque**: the top-level brand of a robot series with specified designform

**Model**: the version of a robot within a marque with unique designform

**Unit**: the individual robot within a model based on identifiable name or serial #

**Instance**: the singular activated presence within a unit

**Androids**: robots that have been constructed to mimic humans, in appearance, likeness and abilities

**Bionics**: robots that have been constructed to mimic non-human biological creatures, in appearance, likeness and abilities

**Vessels**: robots designed for movement, transportation and exploration, across the physical planes of land, air, water, or space

**Automata**: stationary robots or mobile robots that are meant to operate within a single contained, fixed, or controlled environment

**Megatech**: massive robot megastructures over 1 million cubic meters in volume such as robot starships or planetary sized robots

**Spectra**: robots that challenge and transcend traditional physical boundaries, encompassing physical entities with ethereal, virtual, or shape-shifting qualities

**Mechanoids**: scheme of mechanical humanoid robots, constructed mainly from metallic or non-pliable materials

**Synthoids**: scheme of synthetic humanoid robots that are virtually indistinguishable from humans in appearance, with lifelike skin made from synthetic materials.

**Plastoids**: scheme of flexible humanoid robots made with pliable materials

**Colossals**: scheme of gigantic humanoid robots over 5 meters in size, constructed of any material

**Zooids**: scheme of biotica-inspired robots, with a likeness for existing known animals or insects, larger than 1 meter in size

**Microbots**: scheme of tiny biotica-inspired robots, with either a likeness for existing known animals or insects, or novel designforms smaller than 1mm in size

**Nanobots**: scheme of microscopic biotica-inspired robots, with either a likeness for existing known animals or insects, or novel designforms smaller than 1µm in size

**Autons**: scheme of vehicular robots designed to traverse and operate over land

**Drones**: scheme of aerial robots designed to traverse and operate in the air

**Mariners**: scheme of underwater robots designed to traverse and operate on or below water

**Rovers**: scheme of space exploration robots designed to traverse and operate in space or in extraterrestrial environments

**Articulators**: scheme of robotic arms, designed for precise manipulation and operation within fixed environments

**Mechatrons**: scheme of large movable industrial robots weighing more than 200kg, designed for repetitive operation within a single fixed environment

**Terminals**: scheme of stationary immobile robots, designed to operate within a fixed environment

**Servons**: scheme of service-oriented robots weighing less than 200kg, designed for interactive service within fixed environments

**Automatons**: scheme of interactive robot companions or robot toys smaller than 1 meter in height, designed for companionship or operation within fixed environments

**Planetoids**: scheme of planet shaped robots over 1 million m³ in volume

**Starships**: scheme of large spaceship robots over 1 million m³ in volume designed to travel great distance

**Arcologies**: scheme of very large robotic megastructures designed to either house inhabitants or to undertake exploration or scientific work well over 1 million m³ in volume

**Virtuoids**: scheme of virtual or holographic robot entities, within a physical housing

**Morphbots**: scheme of shape-shifting robots

**Ethereals**: scheme of non-conventional or energy based robotic entities that defy the current laws of physics

**Xenobots**: novel lifeforms created from frog cells that are able to be programmed

**Organoids**: structures grown from stem cells in a lab that mimic real biological organs
